However, thanks to the Type 10's above average mobility, taking the flanks is still achievable and the reload rate is forgiving for misplaced shots, players might still have a second chance to knock out the enemy's gun or the whole tank right away with its 4-second reload. At top tier, it struggles to penetrate any modern MBTs with composite armour with up to 900 mm CE protection and its explosive filler is nowhere near enough to overpressure any MBTs as well, just enough to ruin the day for lighter vehicles or SPAAGs. The stock shell that comes with the tank is very familiar to JGSDF players: JM12A1 HEATFS, equivalent of DM12A1 and M830 HEATFS of NATO guns. these thermals have a resolution of 800x1200, this qualifies them as 3/2+ gen. The Type 10 is equipped with thermals for both gunner and commander and night-vision for the driver. Another key feature is the 14 round autoloader that reloads every 4 seconds, located at the back of the turret, making Type 10 a very formidable opponent in battle. ![]() Type 10 utilises a new domestic 120 mm smoothbore gun, developed by Nippon Steel Works thanks to new alloy technology used on this gun, the new gun can fire rounds at even higher bore pressure, thus enhancing the penetration even more than Type 90. Composite armour covers upper glacis and turret:.Turret ring is 50 mm thick and has additional 10 mm internal armour in front of it.Suspension wheels and tracks are 20 mm thick.The huge hull can mitigate some spalling from KE rounds thanks to its relatively hollow battle compartment, but having only 3 crew members like the Type 90 means that a loss of 2 crew will result in a knock out. The lower glacis is yet another story, with its fairly large area and very low protection, it can be the death sentence of the Type 10 if the spalling after penetration spreads in a wide area and does fatal damage to the crew. The overall protection of the hull front can reach up to 575-580 mm against kinetic rounds on average, while the turret is another story - with only frontal arc protection and around 500 mm of KE protection, chances are most darts at the same BR range can penetrate the turret with relatively ease, and turret sidescraping is not an option as the inner part of the turret has very little protection. Japan will be the seventh nation to be introduced into World of Tanks and will be implemented in an upcoming patch.The Type 10 was designed to be a lighter yet more protected version of its predecessor, the Type 90 (Kyumaru) thanks to advances in technology during the two decades and its overall design, the Type 10 reaches a high level of protection with an detachable composite block on the front of the hull, the turret has also been designed to fit new composite armour blocks. “Tank models based on original designs of Japanese engineers will offer players a wide selection of authentic upgrade schemes, each tailored for particular combat objectives.” ![]() “ The introduction of Japanese tanks allows us to explore the design and innovation of a number of legendary armored vehicles and give players the chance to experience their technological evolution throughout the mid-20th century,” said World of Tanks Producer Mikhail Zhivets. The Tier X medium tank will be the prototype of the ST-B, which was developed in the late 1950s. Models will include the fabled Chi-Ri prototype, the first Japanese post-war design Type 61, the light Type 95 Ha-Go and the medium variants of the Chi-Ha. The new Japanese tech tree will initially have two branches, with a total of nine medium and five light tanks. Have you been wondering what nation will be added next to World of Tanks? Wonder no longer – we can reveal that it will be Japan.
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